Wyvern Rider


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LevelSkillPower
25Own Attack Power Increased23%
50Own Critical Strike Damage Increased60%
100One's(Own) Tribe's Moving Speed Increased1%
200Own Attack Distance Increased2%
300Own Critical Strike Rate Increased2%
500One's(Own) Tribe's Moving Speed Increased1%
700One's(Own) Tribe's Attack Speed Increased1%
900Own Attack Power Increased23%
1100Own Critical Strike Damage Increased100%
1200Ranged units' Attack Power Increased100%
1300One's(Own) Tribe's Critical Strike Damage Increased300%
1400One's(Own) Tribe's Critical Strike Damage Increased500%
1500One's(Own) Tribe's Attack Power Increased2.10a%

Unit Stats

Attack Power : 30.0 (+3.0)
HP : 121.5 (+12.15)
Physical Defense : 2.4 (+0.24)
Magical Defense : 3.9 (+0.39)
Attack Speed : 60
Movement Speed : 1.235
Attack Range : 140
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150

Unit Attacks and Abilities


+ General Attack : Deals damage to enemy units and has a chance to freeze them by throwing frozen magical daggers.
+ Skill Attack : Deals damage to enemy units and has a chance to freeze them with a number of frozen daggers.
+ Special Ability 1 : Makes its body invisible (cloaking), then advances stealthily and destroyed the enemy units' base. ( But, if hit once by an enemy unit which can detect cloaking, the cloaking is lifted. )
+ Special Ability 2 : Increases the basic speed of the game by 2%. ( If double speed is applied, the game speed increases by 2.04x cumulatively )
+ Special Ability 3 : Increases the movement and attack speed of all units by 2%.
+ Special Ability 4: First attack is dodged 100% by taking a step back. (Cloak will be removed)
+ Spirit Awakening : Maximum level-up increases by 5 for all units. ( [Spirit Awakening] is cumulative, but the maximum level-up for units cannot increase more than +100. Can also be activated in the Time Shop. )


Signature Equipment

Coming Soon™