Dark Elf


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LevelSkillPower
25One's(Own) Tribe's Attack Power Increased20%
50One's(Own) Tribe's Critical Strike Damage Increased40%
100One's(Own) Tribe's Moving Speed Increased1%
200One's(Own) Tribe's Critical Strike Damage Increased40%
300One's(Own) Tribe's Moving Speed Increased1%
500Own Attack Speed Increased5%
700One's(Own) Tribe's Critical Strike Damage Increased60%
900One's(Own) Tribe's Attack Speed Increased1%
1100One's(Own) Tribe's Critical Strike Rate Increased1%
1200One's(Own) Tribe's Attack Distance Increased1%
1300Melee units' Critical Strike Damage Increased300%
1400Melee units' Critical Strike Damage Increased500%
1500One's(Own) Tribe's Critical Strike Damage Increased2.60a%

Unit Stats

Attack Power : 30.0 (+3.0)
HP : 174.0 (+17.4)
Physical Defense : 2.4 (+0.24)
Magical Defense : 2.4 (+0.24)
Attack Speed : 60
Movement Speed : 1.1
Attack Range : 45
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150

Unit Attacks and Abilities


+ Normal Attack: Attack multiple enemies with a whip, and throw dagger of darkness to blow the enemy.
+ Skill Attack: Advance forward, swing a powerful whip to stun multiple enemies and blow them into the air.
+ Special Ability 1: Increases the basic speed of the game by 4%, and increase movement speed of Undead unit and Elf unit by 2%, and their attack range by 3%.
+ Special Ability 2: Appear near the enemy when first appearing, and casts buff to increase the caster’s movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000 and become immune to stun, and paralysis.
+ Special Ability 4: Instantly move to first attack target (dash), and cast a shield which absorbs 99% of the damage rarely when attacked.
+ Special Ability 5: Revive with 60% of the HP after death. 5 star revives 1 time, 6 star revives 2 times,1 Trans revives 3 times, 2 Trans 4times, and 3 Trans 5 times. (HP, attack power, and defense power increases by 250% each time when revived in the stage). On 5th revival in 3 Trans, attack power, defense power, and HP increases about 100 times, enabling you to march on to higher stages.
+ Dimensional Binding 1 (Undead and Elf): Increase the attack power, HP, and defense power of Undead and Elf units in the Outland battle by 5%. (Dimensional Binding cannot exceed maximum 150% and it’s applied cumulatively even when in Time Shop.)
+ Tribe Fortification: Increases the Undead unit’s ability (attack power/defense power/HP) by 10 levels, and Elf unit’s ability by 5 levels. ([Tribe Fortification] is only applied on the stages and it’s cumulative, but unit’s ability cannot increase above +150 levels. Not applied when in Time Shop.)


Signature Equipment

Coming Soon™