Level | Skill | Power |
---|
25 | One's(Own) Tribe's Moving Speed Increased | 1% |
50 | One's(Own) Tribe's Defense Power Increased | 28% |
100 | Quest Gold Increased | 24% |
200 | A chance to avoid ranged attack increased | 2% |
300 | One's(Own) Tribe's Defense Power Increased | 28% |
500 | All units' Defense Power Increased | 10% |
700 | One's(Own) Tribe's HP Increased | 46% |
900 | One's(Own) Tribe's Attack Speed Increased | 1% |
1100 | All units' HP Increased | 100% |
1200 | Ranged units' Attack Power Increased | 100% |
1300 | One's(Own) Tribe's Moving Speed Increased | 1% |
1400 | All units' Defense Power Increased | 2.00a% |
1500 | One's(Own) Tribe's Defense Power Increased | 3.00a% |
Unit Stats
Attack Power : 36.0 (+3.6)
HP : 162.0 (+16.2)
Physical Defense : 2.4 (+0.24)
Magical Defense : 3.9 (+0.39)
Attack Speed : 60
Movement Speed : 0.855
Attack Range : 140
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ General Attack : Fires an energy ball of power of nature, knocks back and stuns the enemy for a certain amount of time.
+ Skill Attack : Randomly summons a totem among three totems.
* Red Totem : Friendly units around the totem become immune to stun for a certain amount of time.
* Blue Totem : Friendly units around the totem become immune to frost for a certain amount of time.
* Green Totem : Friendly units around the totem become immune to knock-back for a certain amount of time.
+ Special Ability 1 : increases of the basic speed of the game by 2% ( If double-speed applied, the game speed increases by 2.04 times, Cumulative )
+ Special Ability 2 : increase of the moving and attack speed of all units by 2%
+ Special Ability 3 : increase of offline march speed by 5%
Signature Equipment
Coming Soon™