Alchemist


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LevelSkillPower
25One's(Own) Tribe's Defense Power Increased28%
50Own Attack Power Increased20%
100A chance to avoid ranged attack increased2%
200One's(Own) Tribe's Moving Speed Increased1%
300One's(Own) Tribe's Attack Power Increased20%
500One's(Own) Tribe's Moving Speed Increased1%
700Own HP Increased46%
900One's(Own) Tribe's Critical Strike Damage Increased60%
1100One's(Own) Tribe's Critical Strike Rate Increased1%
1200Own Attack Distance Increased1%
1300One's(Own) Tribe's Attack Power Increased300%
1400One's(Own) Tribe's Attack Power Increased600%
1500One's(Own) Tribe's Critical Strike Damage Increased2.60a%

Unit Stats

Attack Power : 36.0 (+3.6)
HP : 160.0 (+16.0)
Physical Defense : 2.4 (+0.24)
Magical Defense : 3.9 (+0.39)
Attack Speed : 60
Movement Speed : 1.045
Attack Range : 140
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150

Unit Attacks and Abilities


+ General Attack : Attacks enemy units and knocks them back by throwing a number of cards. (Knock-back)
+ Skill Attack : Deals damage to enemy units by throwing cards and turns them into rabbits for a certain period of time. But, air units, large units ( Golem, Big Foot, Hands of Death, Ent ) cannot be transformed.
+ Special Ability 1 : Increases the basic speed of the game by 2%. ( If double speed is applied, the game speed increases by 2.04x cumulatively )
+ Special Ability 2 : Increases the attack range and attack speed of all units by 2%.
+ Spirit Awakening : Maximum level-up increases by 5 for all units. ( [Spirit Awakening] is cumulative, but the maximum level-up for units cannot increase more than +100. Can also be activated in the Time Shop. )


Signature Equipment

Coming Soon™