Level | Skill | Power |
---|
25 | One's(Own) Tribe's Attack Power Increased | 20% |
50 | One's(Own) Tribe's HP Increased | 30% |
100 | One's(Own) Tribe's Moving Speed Increased | 1% |
200 | One's(Own) Tribe's Critical Strike Damage Increased | 40% |
300 | One's(Own) Tribe's Attack Distance Increased | 1% |
500 | One's(Own) Tribe's Moving Speed Increased | 1% |
700 | One's(Own) Tribe's Defense Power Increased | 22% |
900 | One's(Own) Tribe's Attack Power Increased | 20% |
1100 | One's(Own) Tribe's Critical Strike Damage Increased | 40% |
1200 | Own Attack Distance Increased | 1% |
1300 | One's(Own) Tribe's Critical Strike Damage Increased | 300% |
1400 | One's(Own) Tribe's Critical Strike Damage Increased | 550% |
1500 | One's(Own) Tribe's Critical Strike Damage Increased | 2.60a% |
Unit Stats
Attack Power : 36.0 (+3.6)
HP : 186.0 (+18.6)
Physical Defense : 2.4 (+0.24)
Magical Defense : 3.9 (+0.39)
Attack Speed : 60
Movement Speed : 1.045
Attack Range : 140
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ General Attack : Attacks up to 3 enemy units at once and paralyzes them for a certain period of time with a lightning-infused magic chain.
+ Skill Attack : Deals a great amount of damage to ground units and blows them away in the air by summoning a terrifying chain from the sky. ( Blow attack )
+ Special Ability 1 : Since the body is floating slightly above the ground, it is unaffected by the vine attack of druids who attack from the ground.
+ Special Ability 2 : Increases the basic speed of the game by 2%. ( If double speed is applied, the game speed increases by 2.04x cumulatively )
+ Special Ability 3 : Increases the critical damage and critical hit rate of all units by 2%.
+ Spirit Awakening : Maximum level-up increases by 5 for all units. ( [Spirit Awakening] is cumulative, but the maximum level-up for units cannot increase more than +100. Can also be activated in the Time Shop. )
Signature Equipment
Coming Soon™