Sylphid


Back


LevelSkillPower
25Own Critical Strike Damage Increased60%
50Own Attack Power Increased23%
100Own Attack Distance Increased1%
200One's(Own) Tribe's Moving Speed Increased1%
300A chance to avoid ranged attack increased2%
500Ranged units' Moving Speed Increased1%
700Own Attack Power Increased23%
900One's(Own) Tribe's Attack Power Increased20%
1100One's(Own) Tribe's Attack Speed Increased1%
1200Own Critical Strike Rate Increased2%
1300One's(Own) Tribe's Critical Strike Damage Increased300%
1400One's(Own) Tribe's Attack Power Increased600%
1500Ranged units' Critical Strike Damage Increased2.20a%

Unit Stats

Attack Power : 36.0 (+3.6)
HP : 240.0 (+24.0)
Physical Defense : 2.4 (+0.24)
Magical Defense : 3.9 (+0.39)
Attack Speed : 60
Movement Speed : 1.08
Attack Range : 152
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150

Unit Attacks and Abilities


+ Normal Attack: Launches a wind blade and attacks up to 4 enemies, stunning them for a short period of time.
+ Skill Attack: Create several whirlwinds to levitate enemies in the air and damage them.
+ Special Ability 1: Immune to knock-back attacks (Not pushed back when hit by knock-back attack)
+ Special Ability 2: Increases movement and attack speed of elf and human units by 2%.
+ Special Ability 3: Increases the basic speed of the game by 2%.
+ Inner Passion: Increases all abilities (attack/defense/HP) of units by 2 levels. ([Inner passion] can only be used in stages. [Inner passion] is accrued when applied, but the unit abilities cannot increase to more than +100 level. This is activated even when units are in the Time Shop.)


Signature Equipment

Coming Soon™