Level | Skill | Power |
---|
25 | Own Attack Power Increased | 23% |
50 | Own Critical Strike Damage Increased | 60% |
100 | Ranged units' Moving Speed Increased | 1% |
200 | Own Attack Power Increased | 23% |
300 | Own Critical Strike Rate Increased | 2% |
500 | One's(Own) Tribe's Moving Speed Increased | 1% |
700 | Own Critical Strike Damage Increased | 60% |
900 | Own Attack Distance Increased | 1% |
1100 | Ranged units' Attack Speed Increased | 1% |
1200 | Own Critical Strike Damage Increased | 100% |
1300 | One's(Own) Tribe's Critical Strike Damage Increased | 300% |
1400 | One's(Own) Tribe's Attack Power Increased | 600% |
1500 | One's(Own) Tribe's Attack Power Increased | 2.10a% |
Unit Stats
Attack Power : 36.0 (+3.6)
HP : 228.0 (+22.8)
Physical Defense : 2.4 (+0.24)
Magical Defense : 3.9 (+0.39)
Attack Speed : 60
Movement Speed : 0.99
Attack Range : 152
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Attack enemies with multiple snake arrows. When hit by a snake arrow, enemies are slowed, suffer lower accuracy, and cannot be healed.
+ Skill Attack: Attacks enemies with many snake arrows. When hit by a snake arrow, enemies are slowed, suffer lower accuracy, and cannot be healed.
+ Special Ability 1: Increases movement and attack speed of Orc and Undead by 2%
+ Special Ability 2: Increases the basic speed of the game by 2%.
+ Inner Passion: Increases all abilities (attack/defense/HP) of units by 2 levels. ([Inner passion] can only be used in stages. [Inner passion] is accrued when applied, but the unit abilities cannot increase to more than +100 level. This is activated even when units are in the Time Shop.)
Signature Equipment
Coming Soon™