|25||One's(Own) Tribe's Critical Strike Damage Increased||40%|
|50||One's(Own) Tribe's Attack Power Increased||20%|
|100||One's(Own) Tribe's Moving Speed Increased||1%|
|200||Own Attack Speed Increased||5%|
|300||Own Critical Strike Rate Increased||2%|
|500||One's(Own) Tribe's Moving Speed Increased||1%|
|700||One's(Own) Tribe's Critical Strike Damage Increased||40%|
|900||Melee units' Critical Strike Damage Increased||40%|
|1100||Melee units' Critical Strike Damage Increased||40%|
|1200||One's(Own) Tribe's Critical Strike Damage Increased||100%|
|1300||One's(Own) Tribe's Attack Power Increased||400%|
|1400||Melee units' Critical Strike Damage Increased||500%|
|1500||One's(Own) Tribe's Attack Power Increased||3.00a%|
Unit StatsAttack Power : 48.0 (+4.8)
HP : 294.0 (+29.4)
Physical Defense : 2.4 (+0.24)
Magical Defense : 2.4 (+0.24)
Attack Speed : 60
Movement Speed : 1.26
Attack Range : 45
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Effectively attack multiple enemies at the same time.
+ Skill Attack: Launch massive circular sword energy to attack and move close to enemy crystal.
+ Special Ability 1 : When first appearing, it uses the buff that increases its movement speed and attack speed, and increases the basic game speed by 4%.
+ Special Ability 2: Increases orc unit movement speed by 3% and attack speed by 4%.
+ Special Ability 3: Not affected by terrain attacks above Stage 10,000.
+ Special Ability 4: Moves quickly (dash) toward the first attack target.
+ Special Ability 5: Immune to paralyze and reduced impact from freeze and knock-back.
+ Limit Break of Spirit Rest: Increases Spirit Rest efficiency by 0.3%. (Also applied even if unit is in Time Shop and can be increased by up to 10%.)
Signature EquipmentComing Soon™