Level | Skill | Power |
---|
25 | One's(Own) Tribe's Attack Power Increased | 20% |
50 | One's(Own) Tribe's Critical Strike Damage Increased | 40% |
100 | One's(Own) Tribe's Moving Speed Increased | 1% |
200 | One's(Own) Tribe's Critical Strike Damage Increased | 40% |
300 | One's(Own) Tribe's Moving Speed Increased | 1% |
500 | Own Attack Speed Increased | 5% |
700 | One's(Own) Tribe's Critical Strike Damage Increased | 60% |
900 | One's(Own) Tribe's Attack Speed Increased | 1% |
1100 | One's(Own) Tribe's Critical Strike Rate Increased | 1% |
1200 | One's(Own) Tribe's Attack Distance Increased | 1% |
1300 | Melee units' Critical Strike Damage Increased | 300% |
1400 | Melee units' Critical Strike Damage Increased | 500% |
1500 | One's(Own) Tribe's Critical Strike Damage Increased | 2.60a% |
Unit Stats
Attack Power : 30.0 (+3.0)
HP : 174.0 (+17.4)
Physical Defense : 2.4 (+0.24)
Magical Defense : 2.4 (+0.24)
Attack Speed : 60
Movement Speed : 1.1
Attack Range : 45
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Attack multiple enemies with a whip, and throw dagger of darkness to blow the enemy.
+ Skill Attack: Advance forward, swing a powerful whip to stun multiple enemies and blow them into the air.
+ Special Ability 1: Increases the basic speed of the game by 4%, and increase movement speed of Undead unit and Elf unit by 2%, and their attack range by 3%.
+ Special Ability 2: Appear near the enemy when first appearing, and casts buff to increase the caster’s movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000 and become immune to stun, and paralysis.
+ Special Ability 4: Instantly move to first attack target (dash), and cast a shield which absorbs 99% of the damage rarely when attacked.
+ Special Ability 5: Revive with 60% of the HP after death. 5 star revives 1 time, 6 star revives 2 times,1 Trans revives 3 times, 2 Trans 4times, and 3 Trans 5 times. (HP, attack power, and defense power increases by 250% each time when revived in the stage). On 5th revival in 3 Trans, attack power, defense power, and HP increases about 100 times, enabling you to march on to higher stages.
+ Dimensional Binding 1 (Undead and Elf): Increase the attack power, HP, and defense power of Undead and Elf units in the Outland battle by 5%. (Dimensional Binding cannot exceed maximum 150% and it’s applied cumulatively even when in Time Shop.)
+ Tribe Fortification: Increases the Undead unit’s ability (attack power/defense power/HP) by 10 levels, and Elf unit’s ability by 5 levels. ([Tribe Fortification] is only applied on the stages and it’s cumulative, but unit’s ability cannot increase above +150 levels. Not applied when in Time Shop.)
Signature Equipment
Coming Soon™