|25||One's(Own) Tribe's HP Increased||30%|
|50||One's(Own) Tribe's Critical Strike Damage Increased||40%|
|100||One's(Own) Tribe's Moving Speed Increased||1%|
|200||One's(Own) Tribe's Attack Power Increased||20%|
|300||One's(Own) Tribe's Moving Speed Increased||1%|
|500||Own Critical Strike Rate Increased||1%|
|700||Own Attack Distance Increased||1%|
|900||One's(Own) Tribe's Attack Power Increased||200%|
|1100||One's(Own) Tribe's Critical Strike Rate Increased||1%|
|1200||One's(Own) Tribe's Attack Distance Increased||1%|
|1300||One's(Own) Tribe's Attack Power Increased||400%|
|1400||One's(Own) Tribe's Attack Speed Increased||1%|
|1500||One's(Own) Tribe's Critical Strike Damage Increased||2.50a%|
Unit StatsAttack Power : 36.0 (+3.6)
HP : 216.0 (+21.6)
Physical Defense : 2.4 (+0.24)
Magical Defense : 2.4 (+0.24)
Attack Speed : 60
Movement Speed : 1.3
Attack Range : 156
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Throws a frozen spear at an enemy. Upon impact, the spear splits into three smaller spears which deal damage to other enemies and has a slight chance of slowing their movement speed.
+ Skill Attack: Summons a huge ice crystal and throws it at an enemy. The ice crystal throws small ice fragments which damage enemies until it disappears. Has a slight chance to freeze enemies..
+ Special Ability 1: Increases basic game speed by 4%, increases the movement speed of orc units by 5% and attack range of orc units by 3%.
+ Special Ability 2: Appears near the enemies at its first appearance, and casts buff to increase its own movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000.
+ Special Ability 4: Detects cloaking units.
+ Orc Token: Increases the orc tribe friendliness that is gained from orc unit seals by 5% for each 5-star Rangda, and 10% for each 6-star Rangda. It is applied even when Rangda is in Time Shop and does not exceed 100%.
Signature EquipmentComing Soon™