Level | Skill | Power |
---|
25 | One's(Own) Tribe's HP Increased | 30% |
50 | One's(Own) Tribe's Critical Strike Damage Increased | 40% |
100 | One's(Own) Tribe's Moving Speed Increased | 1% |
200 | One's(Own) Tribe's Attack Power Increased | 20% |
300 | One's(Own) Tribe's Moving Speed Increased | 1% |
500 | Own Moving Speed Increased | 1% |
700 | One's(Own) Tribe's Critical Strike Damage Increased | 50% |
900 | One's(Own) Tribe's Attack Power Increased | 200% |
1100 | One's(Own) Tribe's Critical Strike Rate Increased | 1% |
1200 | One's(Own) Tribe's Attack Distance Increased | 1% |
1300 | One's(Own) Tribe's Critical Strike Damage Increased | 300% |
1400 | One's(Own) Tribe's Attack Speed Increased | 1% |
1500 | One's(Own) Tribe's Critical Strike Damage Increased | 2.80a% |
Unit Stats
Attack Power : 21.0 (+2.1)
HP : 263.0 (+26.3)
Physical Defense : 2.7 (+0.27)
Magical Defense : 2.4 (+0.24)
Attack Speed : 60
Movement Speed : 1.2
Attack Range : 145
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack : Fires a penetrating bullet to damage and knock back to enemies in a straight line.
+ Skill Attack : Enters Sniper mode and fires 6 consecutive headshots at enemies, dealing damage and stunning them.
+ Special Ability1 : Increases the game speed by 6%, movement speed of Elf units by 4% and attack range by 5%.
+ Special Ability2 : Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability3 : Unaffected by attacks by terrain above stage 10,000.
+ Special Ability4 : Detects stealth(cloaked) units.
+ Change Tribe cooldown reduction : Cooldown of Change Tribe is decreased by 3 minutes for every 5-star, and 6 minutes for every 6-star. Effects are applied even when in Time Shop and cooldown reduction based on [ Rifle Hunter ] cannot exceed 1 hour.
Signature Equipment
Coming Soon™