Aurita


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LevelSkillPower
25One's(Own) Tribe's HP Increased30%
50One's(Own) Tribe's Attack Power Increased20%
100One's(Own) Tribe's Moving Speed Increased1%
200One's(Own) Tribe's Attack Power Increased20%
300Own Attack Distance Increased1%
500One's(Own) Tribe's Moving Speed Increased1%
700One's(Own) Tribe's Critical Strike Damage Increased50%
900One's(Own) Tribe's Attack Distance Increased1%
1100One's(Own) Tribe's Critical Strike Damage Increased100%
1200One's(Own) Tribe's Critical Strike Rate Increased1%
1300One's(Own) Tribe's Attack Speed Increased1%
1400One's(Own) Tribe's Critical Strike Damage Increased500%
1500One's(Own) Tribe's Attack Power Increased3.30a%

Unit Stats

Attack Power : 26.0 (+2.6)
HP : 238.0 (+23.8)
Physical Defense : 2.5 (+0.25)
Magical Defense : 2.7 (+0.27)
Attack Speed : 60
Movement Speed : 1.18
Attack Range : 140
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150

Unit Attacks and Abilities


+ Normal Attack : Summons a small jellyfish and make it attach to the enemy, reducing their movement speed for a certain time. When the time is up, the jellyfish will burst and inflict damage.
+ Skill Attack : Summon 1 huge jellyfish that reduces the movement speed of nearby enemies for a certain time, causes shock waves, and deals damage to enemies. When the time is up, the huge jellyfish splits into smaller ones that continue to attack the enemies.
+ Special Ability1 : Increases basic game speed by 6%, increases the movement speed of orc units by 3% and attack range of orc units by 5%.
+ Special Ability2 : Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability3 : Unaffected by attacks by terrain above stage 10,000.
+ Change Tribe cooldown reduction : Cooldown of Change Tribe is decreased by 3 minutes for every 5-star, and 6 minutes for every 6-star. Effects are applied even when in Time Shop and cooldown reduction based on [ Aurita ] cannot exceed 1 hour.


Signature Equipment

Coming Soon™