| Level | Skill | Power | 
|---|
| 25 | Own Critical Strike Damage Increased | 60% | 
| 50 | Own Attack Power Increased | 21% | 
| 100 | One's(Own) Tribe's Moving Speed Increased | 1% | 
| 200 | Own Critical Strike Rate Increased | 2% | 
| 300 | Own Attack Power Increased | 21% | 
| 500 | Own Critical Strike Damage Increased | 60% | 
| 700 | Own HP Increased | 43% | 
| 900 | One's(Own) Tribe's Critical Strike Rate Increased | 2% | 
| 1100 | Own Critical Strike Damage Increased | 50% | 
| 1200 | Own Attack Power Increased | 100% | 
| 1300 | Own Critical Strike Damage Increased | 50% | 
| 1400 | Own Critical Strike Damage Increased | 100% | 
              
                  
Unit Stats
Attack Power : 32.01 (+3.201)
HP : 231.0 (+23.1)
Physical Defense : 3.6 (+0.36)
Magical Defense : 5.01 (+0.501)
Attack Speed : 60
Movement Speed : 1.07
Attack Range : 30
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+General Attack : Melee Physical Attack
+Skill Attack : By throwing 3 strong axes, attack distant enemies. When Mid-air units are within the range of attack, attack the Mid-air units first. As axes have chill frost, units attacked by the axes will be slowed down in their movement speed and attack speed for a certain amount of time. 
+Special Ability : Never be frozen (Immune to Frost)               
              
                            
               
                  
Signature Equipment
Coming Soon™