Level | Skill | Power |
---|
25 | Own Critical Strike Damage Increased | 60% |
50 | Own Critical Strike Damage Increased | 60% |
100 | One's(Own) Tribe's Moving Speed Increased | 1% |
200 | Own Attack Distance Increased | 2% |
300 | Ranged units' Moving Speed Increased | 1% |
500 | Ranged units' Attack Speed Increased | 1% |
700 | Own Critical Strike Damage Increased | 60% |
900 | Own Critical Strike Rate Increased | 2% |
1100 | A chance to avoid ranged attack increased | 2% |
1200 | One's(Own) Tribe's Critical Strike Damage Increased | 50% |
1300 | Ranged units' Critical Strike Damage Increased | 300% |
1400 | Ranged units' Attack Power Increased | 500% |
1500 | One's(Own) Tribe's Critical Strike Damage Increased | 2.60a% |
Unit Stats
Attack Power : 30.0 (+3.0)
HP : 117.0 (+11.7)
Physical Defense : 2.4 (+0.24)
Magical Defense : 3.9 (+0.39)
Attack Speed : 42
Movement Speed : 1.188
Attack Range : 182
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ General Attack : Attacks enemy units by shooting a number of long-range missiles and stuns them for a certain period of time.
+ Skill Attack : Lures enemy units to attack the robot by summoning a robot. ( Only lures air units and ranged units. )
+ Special Ability 1 : Also targets and attacks ground melee units. ( Targets and attacks both melee and ranged units. )
+ Special Ability 2 : Increases the basic speed of the game by 2%. ( If double speed is applied, the game speed increases by 2.04x cumulatively )
+ Special Ability 3 : Increases the HP and defense power of all units by 2%.
+ Spirit Awakening : Maximum level-up increases by 5 for all units. ( [Spirit Awakening] is cumulative, but the maximum level-up for units cannot increase more than +100. Can also be activated in the Time Shop. )
Signature Equipment
Coming Soon™