|25||One's(Own) Tribe's HP Increased||30%|
|50||One's(Own) Tribe's Attack Power Increased||20%|
|100||One's(Own) Tribe's Critical Strike Damage Increased||40%|
|200||One's(Own) Tribe's Moving Speed Increased||1%|
|300||One's(Own) Tribe's Critical Strike Damage Increased||40%|
|500||One's(Own) Tribe's Moving Speed Increased||1%|
|700||One's(Own) Tribe's Attack Power Increased||20%|
|900||Own Critical Strike Rate Increased||2%|
|1100||One's(Own) Tribe's Attack Distance Increased||1%|
|1200||Ranged units' Attack Speed Increased||1%|
|1300||One's(Own) Tribe's Attack Power Increased||400%|
|1400||One's(Own) Tribe's Attack Power Increased||600%|
|1500||One's(Own) Tribe's Critical Strike Damage Increased||2.60a%|
Unit StatsAttack Power : 36.0 (+3.6)
HP : 210.0 (+21.0)
Physical Defense : 2.4 (+0.24)
Magical Defense : 2.4 (+0.24)
Attack Speed : 60
Movement Speed : 1.15
Attack Range : 154
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Stun enemy and launch a fireball that attacks up to 3 enemies.
+ Skill Attack: Create multiple flame tornados to paralyze and damage enemies.
+ Special Ability 1 : When first appearing, it uses the buff that increases its movement speed and attack speed, and increases the basic game speed by 4%.
+ Special Ability 2: Increases human unit movement speed by 3% and attack range by 4%.
+ Special Ability 3: Not affected by terrain attacks above Stage 10,000.
+ Special Ability 4: Appears quickly and cannot be interfered by attacks.
+ Fire Resistance: Increases Fire Resistance by 50. (Also applied in Time Shop and can be applied repeatedly. However, Fire Resistance by [Flame Spirit] cannot exceed 2,000.)
Signature EquipmentComing Soon™