Death Knight


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LevelSkillPower
25Own Defense Power Increased24%
50Own HP Increased40%
100Quest Gold Increased22%
200One's(Own) Tribe's Defense Power Increased10%
300Own Attack Power Increased20%
500One's(Own) Tribe's Attack Power Increased10%
700One's(Own) Tribe's Moving Speed Increased1%
900One's(Own) Tribe's Critical Strike Damage Increased10%
1100All units' HP Increased100%
1200Melee units' Attack Power Increased100%
1300One's(Own) Tribe's Moving Speed Increased1%
1400One's(Own) Tribe's Attack Speed Increased2%
1500One's(Own) Tribe's Attack Power Increased3.00a%

Unit Stats

Attack Power : 49.5 (+4.95)
HP : 258.0 (+25.8)
Physical Defense : 6.0 (+0.6)
Magical Defense : 3.0 (+0.3)
Attack Speed : 60
Movement Speed : 1.326
Attack Range : 30
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150

Unit Attacks and Abilities

+General Attack : Melee Magical Attack +Skill Attack : By summoning a gigantic magic sword, tremendously damage distant units. When the sword explodes, surrounding units will be flown away and get huge damage +Special Ability : Never be pushed back (Immune to knock back)


Signature Equipment

Coming Soon™