Level | Skill | Power |
---|
25 | One's(Own) Tribe's HP Increased | 30% |
50 | One's(Own) Tribe's Attack Power Increased | 20% |
100 | One's(Own) Tribe's Attack Power Increased | 20% |
200 | One's(Own) Tribe's Moving Speed Increased | 1% |
300 | One's(Own) Tribe's Critical Strike Damage Increased | 40% |
500 | One's(Own) Tribe's Moving Speed Increased | 1% |
700 | One's(Own) Tribe's Critical Strike Damage Increased | 40% |
900 | Own Attack Speed Increased | 5% |
1100 | One's(Own) Tribe's Attack Distance Increased | 1% |
1200 | One's(Own) Tribe's Critical Strike Rate Increased | 1% |
1300 | One's(Own) Tribe's Critical Strike Damage Increased | 300% |
1400 | One's(Own) Tribe's Attack Power Increased | 600% |
1500 | One's(Own) Tribe's Critical Strike Damage Increased | 2.60a% |
Unit Stats
Attack Power : 25.0 (+2.5)
HP : 186.0 (+18.6)
Physical Defense : 2.4 (+0.24)
Magical Defense : 2.0 (+0.2)
Attack Speed : 60
Movement Speed : 1.1
Attack Range : 154
Critical Rate : 0.35%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Summon two small spirits of two different attribute to attack the enemy. (Squirrel: Slows enemy. Bird: Attack up to maximum 3 enemies, and stun them)
+ Skill Attack: Summon a gigantic spirit, and push the enemies back (knock back), blow them into the air (blow), and stun them.
+ Special Ability 1: Increases the basic speed of the game by 4%, and increase movement speed of Elf unit and Human unit by 2%, and their attack range by 3%.
+ Special Ability 2: Appear near the enemy when first appearing, and casts buff to increase the caster’s movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000.
+ Special ability 4: Detects cloaking.
+ Dimensional Binding 2 (Elf and Human): Increase the attack speed, movement speed, and critical damage of Elf and Human units in the Outland battle by 5%. (Dimensional Binding cannot exceed maximum 150% and it’s applied cumulatively even when in Time Shop.)
+ Tribe Fortification: Increases the Elf unit’s ability (attack power/defense power/HP) by 7 levels, and Human unit’s ability by 4 levels. ([Tribe Fortification] is only applied on the stages and it’s cumulative, but unit’s ability cannot increase above +150 levels. Not applied when in Time Shop.)
+ Nature Resistance: Increase Nature resistance by 50. (Applied even when in Time Shop, and applied cumulatively. However, Nature Resistance from [Elementalist] cannot exceed maximum 2000.)
Signature Equipment
Coming Soon™