Level | Skill | Power |
---|
25 | One's(Own) Tribe's Attack Power Increased | 20% |
50 | One's(Own) Tribe's HP Increased | 50% |
100 | One's(Own) Tribe's Critical Strike Damage Increased | 40% |
200 | One's(Own) Tribe's Moving Speed Increased | 1% |
300 | Own Attack Speed Increased | 5% |
500 | One's(Own) Tribe's Moving Speed Increased | 1% |
700 | One's(Own) Tribe's Attack Power Increased | 100% |
900 | One's(Own) Tribe's Critical Strike Damage Increased | 100% |
1100 | One's(Own) Tribe's Attack Distance Increased | 1% |
1200 | One's(Own) Tribe's Critical Strike Rate Increased | 1% |
1300 | One's(Own) Tribe's Attack Speed Increased | 1% |
1400 | One's(Own) Tribe's Critical Strike Damage Increased | 500% |
1500 | One's(Own) Tribe's Attack Power Increased | 3.00a% |
Unit Stats
Attack Power : 42.0 (+4.2)
HP : 164.0 (+16.4)
Physical Defense : 2.4 (+0.24)
Magical Defense : 2.2 (+0.22)
Attack Speed : 60
Movement Speed : 1.2
Attack Range : 154
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack : Orders AI to attack multiple enemies with its magic cannon. Enemies that are attacked are stunned for a certain duration.
+ Skill Attack : Orders an airship for aerial support. The airship fires multiple missiles which blow enemy away.
+ Special Ability 1 : Increases the game speed by 4%, movement speed of Elf units by 5% and attack range by 3%.
+ Special Ability 2 : Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability 3 : Unaffected by attacks by terrain above stage 10,000
+ Special Ability 4 : Detects stealth(cloaked) units.
+ Laser Beam : AI has a chance to fire a penetrating beam that knocks back and stuns enemy units.
+ Airship VIP : Airship fuel purchase costs are reduced by 1% for each 5-star Astral Captain and 2% for each 6-star Astral Captain. Applied even when in the time shop and purchase cost reductions cannot exceed 20%.
Signature Equipment
Coming Soon™