| Level | Skill | Power | 
|---|
| 25 | One's(Own) Tribe's Attack Power Increased | 50% | 
| 50 | One's(Own) Tribe's HP Increased | 100% | 
| 100 | One's(Own) Tribe's Critical Strike Damage Increased | 90% | 
| 200 | One's(Own) Tribe's Moving Speed Increased | 3% | 
| 300 | Own Attack Speed Increased | 10% | 
| 500 | One's(Own) Tribe's Moving Speed Increased | 3% | 
| 700 | One's(Own) Tribe's Attack Power Increased | 200% | 
| 900 | One's(Own) Tribe's Critical Strike Damage Increased | 200% | 
| 1100 | All units' Attack Distance Increased | 1% | 
| 1200 | One's(Own) Tribe's Critical Strike Rate Increased | 2% | 
| 1300 | One's(Own) Tribe's Attack Speed Increased | 2% | 
| 1400 | One's(Own) Tribe's Critical Strike Damage Increased | 1.00a% | 
| 1500 | One's(Own) Tribe's Attack Power Increased | 6.00a% | 
| 1600 | One's(Own) Tribe's Critical Strike Damage Increased | 30.00a% | 
| 1700 | One's(Own) Tribe's Attack Power Increased | 600.00a% | 
| 1800 | One's(Own) Tribe's Critical Strike Damage Increased | 960.00a% | 
| 1900 | One's(Own) Tribe's Attack Power Increased | 1.92b% | 
| 2000 | One's(Own) Tribe's Critical Strike Damage Increased | 7.85b% | 
              
                  
Unit Stats
Attack Power : 64.0 (+6.4)
HP : 340.0 (+34.0)
Physical Defense : 5.0 (+0.5)
Magical Defense : 5.0 (+0.5)
Attack Speed : 60
Movement Speed : 1.2
Attack Range : 154
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack : Orders AI to attack multiple enemies with its magic cannon. Enemies that are attacked are stunned for a certain duration.
+ Skill Attack : Orders an airship for aerial support. The airship fires multiple missiles which blow enemy away.
+ Special Ability 1 : Increases the game speed by 8%, movement speed of Elf units by 7% and attack range by 6%.
+ Special Ability 2 : Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability 3 : Unaffected by attacks by terrain above stage 10,000
+ Special Ability 4 : Detects stealth(cloaked) units.
+ Special Ability 5 : Never gets disturbed by enemy's attacks. Never gets frozen. Never gets knocked back.
+ Laser Beam : AI has a chance to fire a penetrating beam that knocks back and stuns enemy units.
+ Airship VIP : Airship fuel purchase costs are reduced by 1% for each 5-star Astral Captain and 2% for each 6-star Astral Captain. Applied even when in the time shop and purchase cost reductions cannot exceed 20%.               
              
              # Trans Material 1
   # Trans Material 2
     # Trans Material 3
                   
                  
Signature Equipment
Coming Soon™