Level | Skill | Power |
---|
25 | One's(Own) Tribe's Attack Power Increased | 20% |
50 | One's(Own) Tribe's Attack Power Increased | 20% |
100 | Own Critical Strike Rate Increased | 1% |
200 | One's(Own) Tribe's Moving Speed Increased | 1% |
300 | One's(Own) Tribe's Critical Strike Damage Increased | 40% |
500 | One's(Own) Tribe's Moving Speed Increased | 1% |
700 | One's(Own) Tribe's Critical Strike Damage Increased | 60% |
900 | Ranged units' Critical Strike Damage Increased | 40% |
1100 | One's(Own) Tribe's Attack Speed Increased | 1% |
1200 | One's(Own) Tribe's Attack Distance Increased | 1% |
1300 | One's(Own) Tribe's Attack Power Increased | 400% |
1400 | One's(Own) Tribe's Attack Power Increased | 600% |
1500 | One's(Own) Tribe's Attack Power Increased | 3.00a% |
Unit Stats
Attack Power : 32.0 (+3.2)
HP : 216.0 (+21.6)
Physical Defense : 2.4 (+0.24)
Magical Defense : 2.2 (+0.22)
Attack Speed : 60
Movement Speed : 1.19
Attack Range : 154
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack : Fires a hypnotic shot that deals damage and has a certain chance to put enemies to sleep.
+ Skill Attack : Fires multiple hypnotic shots that deal damage and has a certain chance to put multiple enemies to sleep. There is a certain chance that when the skill is cast, a clone is summoned to attack enemies.
+ Special Ability 1 : Increases basic game speed by 5%, increases the movement speed of orc units by 5% and attack range of orc units by 3%.
+ Special Ability 2 : Appears near the enemies at its first appearance, and casts buff to increase the its own movement speed and attack speed.
+ Special Ability 3 : Unaffected by attacks by terrain above stage 10,000.
+ Increase Auto-skill Efficiency : Reduces the cooldown of skills when using Auto-skill. Duration is reduced by 1% for every 5-star unit and 2% for every 6 star unit. Cooldown reduction is applied even when they are in Time Shop, but cannot exceed the maximum of 20%.
+ Mental Stimulation : When active skills are used, there is a certain chance that the cooldown is reset. Chance is increased by 0.25% for every 5-star unit and 0.5% for every 6-star unit, but cannot exceed a maximum of 5%. ( Only applied in scenarios. )
Signature Equipment
Coming Soon™