Undertaker


Back


LevelSkillPower
25One's(Own) Tribe's Attack Power Increased20%
50One's(Own) Tribe's HP Increased50%
100One's(Own) Tribe's Critical Strike Damage Increased40%
200One's(Own) Tribe's Moving Speed Increased1%
300Own Attack Distance Increased1%
500One's(Own) Tribe's Moving Speed Increased1%
700One's(Own) Tribe's Attack Power Increased100%
900One's(Own) Tribe's Critical Strike Damage Increased100%
1100One's(Own) Tribe's Attack Distance Increased1%
1200One's(Own) Tribe's Critical Strike Rate Increased1%
1300One's(Own) Tribe's Attack Speed Increased1%
1400One's(Own) Tribe's Critical Strike Damage Increased500%
1500One's(Own) Tribe's Attack Power Increased3.00a%

Unit Stats

Attack Power : 34.0 (+3.4)
HP : 182.0 (+18.2)
Physical Defense : 2.4 (+0.24)
Magical Defense : 2.4 (+0.24)
Attack Speed : 60
Movement Speed : 1.24
Attack Range : 156
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150

Unit Attacks and Abilities


+ Normal Attack: Throws his incense burner of death at the enemies, dealing damage to them.
+ Skill Attack: Hurls a deadly spirit that creates fatal smoke on a certain area. Enemies within the area of the fatal smoke receives continuous damage until it disappears.
+ Special Ability 1: Increases the game speed by 5% along with the movement speed and critical damage of undead units by 5%.
+ Special Ability 2: Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000.
+ Innervate 3: Decreases cooldown of Guild Invasion skills by 1%. (Innervate 3 can be stacked, but cannot exceed 40%. Also applied when units are in Time Shop.)
+ Battle Cry(Undead): Increases the attack, defense, and HP of undead units in Guild Invasion. Increases the efficiency by 1% for every 5-star Undertaker and 2.5% for every 6-star Undertaker. Applies in time shop and effects can increase up to 30%.


Signature Equipment

Coming Soon™