| Level | Skill | Power | 
|---|
| 25 | One's(Own) Tribe's Attack Power Increased | 50% | 
| 50 | One's(Own) Tribe's HP Increased | 100% | 
| 100 | One's(Own) Tribe's Critical Strike Damage Increased | 90% | 
| 200 | One's(Own) Tribe's Moving Speed Increased | 3% | 
| 300 | Own Attack Distance Increased | 2% | 
| 500 | One's(Own) Tribe's Moving Speed Increased | 3% | 
| 700 | One's(Own) Tribe's Attack Power Increased | 200% | 
| 900 | One's(Own) Tribe's Critical Strike Damage Increased | 200% | 
| 1100 | All units' Attack Distance Increased | 1% | 
| 1200 | One's(Own) Tribe's Critical Strike Rate Increased | 2% | 
| 1300 | One's(Own) Tribe's Attack Speed Increased | 2% | 
| 1400 | One's(Own) Tribe's Critical Strike Damage Increased | 1.00a% | 
| 1500 | One's(Own) Tribe's Attack Power Increased | 6.00a% | 
| 1600 | One's(Own) Tribe's Attack Power Increased | 50.00a% | 
| 1700 | One's(Own) Tribe's Critical Strike Damage Increased | 500.00a% | 
| 1800 | One's(Own) Tribe's Critical Strike Damage Increased | 1.20b% | 
| 1900 | One's(Own) Tribe's Attack Power Increased | 2.53b% | 
| 2000 | One's(Own) Tribe's Critical Strike Damage Increased | 11.23b% | 
              
                  
Unit Stats
Attack Power : 59.0 (+5.9)
HP : 328.0 (+32.8)
Physical Defense : 4.0 (+0.4)
Magical Defense : 6.0 (+0.6)
Attack Speed : 60
Movement Speed : 1.24
Attack Range : 156
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Throws his incense burner of death at the enemies, dealing damage to them.
+ Skill Attack: Hurls a deadly spirit that creates fatal smoke on a certain area. Enemies within the area of the fatal smoke receives continuous damage until it disappears.
+ Special Ability 1: Increases the game speed by 11% along with the movement speed and critical damage of undead units by 7%.
+ Special Ability 2: Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000.
+ Special Ability 4: Cannot be interrupted by attacks and is immune to stun and blow.
+ Innervate 3: Decreases cooldown of Guild Invasion skills by 3%. (Innervate 3 can be stacked, but cannot exceed 40%. Also applied when units are in Time Shop.)
+ Battle Cry(Undead): Increases the attack, defense, and HP of undead units in Guild Invasion. Increases the efficiency by 1% for every 5-star Undertaker and 2.5% for every 6-star Undertaker. Applies in time shop and effects can increase up to 30%.               
              
              # Trans Material 1
   # Trans Material 2
     # Trans Material 3
                   
                  
Signature Equipment
Coming Soon™