Flame Sibyl


25One's(Own) Tribe's Attack Power Increased20%
50One's(Own) Tribe's HP Increased50%
100One's(Own) Tribe's Critical Strike Damage Increased40%
200One's(Own) Tribe's Moving Speed Increased1%
300Own Attack Speed Increased5%
500One's(Own) Tribe's Moving Speed Increased1%
700One's(Own) Tribe's Attack Power Increased100%
900One's(Own) Tribe's Attack Distance Increased1%
1100One's(Own) Tribe's Critical Strike Rate Increased1%
1200Own Attack Distance Increased1%
1300One's(Own) Tribe's Attack Speed Increased1%
1400One's(Own) Tribe's Attack Power Increased600%
1500One's(Own) Tribe's Attack Power Increased3.10a%

Unit Stats

Attack Power : 29.0 (+2.9)
HP : 266.0 (+26.6)
Physical Defense : 2.3 (+0.23)
Magical Defense : 2.4 (+0.24)
Attack Speed : 60
Movement Speed : 1.16
Attack Range : 158
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150

Unit Attacks and Abilities

+ Normal Attack: Blows flame sword aura while dancing a sword that atttacks and knocks back up to 3 enemies.
+ Skill Attack: Dances and causes a flame whirlwind that damages enemies on land and blows them up to the air.
+ Special Ability 1: Increases the game speed by 6%, movement speed of Human units by 5% and attack range by 3%.
+ Special Ability 2: Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000.
+ Weaken Crystal (Human): Upon reviving as a Human, the enemy’s crystal HP on the stage battle is partly reduced. Reduced by 1% for every 5-star unit and 2% for every 6 star unit. Applied even when in Time Shop, and the unit’s maximum crystal HP cannot be reduced by more than 20%.
+ Might of Fire: Increases stats of all soldiers (Attack / Defense / HP) by 7 levels for ever 5-star unit, 15 for every 6-star unit. Applies in Time Shop, but cannot exceed 150 levels. (However, [Might of Fire] is only applied in stage battles.)

Signature Equipment

Coming Soon™