|25||One's(Own) Tribe's Attack Power Increased||20%|
|50||One's(Own) Tribe's HP Increased||50%|
|100||One's(Own) Tribe's Critical Strike Damage Increased||40%|
|200||One's(Own) Tribe's Moving Speed Increased||1%|
|300||Own Attack Speed Increased||5%|
|500||One's(Own) Tribe's Moving Speed Increased||1%|
|700||One's(Own) Tribe's Attack Power Increased||100%|
|900||One's(Own) Tribe's Attack Distance Increased||1%|
|1100||One's(Own) Tribe's Critical Strike Rate Increased||1%|
|1200||Own Attack Distance Increased||1%|
|1300||One's(Own) Tribe's Attack Speed Increased||1%|
|1400||One's(Own) Tribe's Attack Power Increased||600%|
|1500||One's(Own) Tribe's Attack Power Increased||3.10a%|
Unit StatsAttack Power : 29.0 (+2.9)
HP : 266.0 (+26.6)
Physical Defense : 2.3 (+0.23)
Magical Defense : 2.4 (+0.24)
Attack Speed : 60
Movement Speed : 1.16
Attack Range : 158
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities+ Normal Attack: Blows flame sword aura while dancing a sword that atttacks and knocks back up to 3 enemies.
+ Skill Attack: Dances and causes a flame whirlwind that damages enemies on land and blows them up to the air.
+ Special Ability 1: Increases the game speed by 6%, movement speed of Human units by 5% and attack range by 3%.
+ Special Ability 2: Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000.
+ Weaken Crystal (Human): Upon reviving as a Human, the enemy’s crystal HP on the stage battle is partly reduced. Reduced by 1% for every 5-star unit and 2% for every 6 star unit. Applied even when in Time Shop, and the unit’s maximum crystal HP cannot be reduced by more than 20%.
+ Might of Fire: Increases stats of all soldiers (Attack / Defense / HP) by 7 levels for ever 5-star unit, 15 for every 6-star unit. Applies in Time Shop, but cannot exceed 150 levels. (However, [Might of Fire] is only applied in stage battles.)