|25||One's(Own) Tribe's Attack Power Increased||50%|
|50||One's(Own) Tribe's HP Increased||100%|
|100||One's(Own) Tribe's Critical Strike Damage Increased||90%|
|200||One's(Own) Tribe's Moving Speed Increased||3%|
|300||Own Attack Speed Increased||10%|
|500||One's(Own) Tribe's Moving Speed Increased||3%|
|700||One's(Own) Tribe's Attack Power Increased||200%|
|900||All units' Attack Distance Increased||1%|
|1100||One's(Own) Tribe's Critical Strike Rate Increased||2%|
|1200||Own Attack Distance Increased||2%|
|1300||One's(Own) Tribe's Attack Speed Increased||2%|
|1400||One's(Own) Tribe's Attack Power Increased||1.10a%|
|1500||One's(Own) Tribe's Attack Power Increased||6.20a%|
|1600||One's(Own) Tribe's Critical Strike Damage Increased||33.00a%|
|1700||One's(Own) Tribe's Attack Power Increased||660.00a%|
|1800||One's(Own) Tribe's Critical Strike Damage Increased||2.01b%|
|1900||One's(Own) Tribe's Attack Power Increased||3.33b%|
|2000||One's(Own) Tribe's Critical Strike Damage Increased||15.49b%|
Unit StatsAttack Power : 66.0 (+6.6)
HP : 368.0 (+36.8)
Physical Defense : 5.0 (+0.5)
Magical Defense : 5.0 (+0.5)
Attack Speed : 60
Movement Speed : 1.16
Attack Range : 158
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Blows flame sword aura while dancing a sword that atttacks and knocks back up to 4 enemies.
+ Skill Attack: Dances and causes a flame whirlwind that damages enemies on land and blows them up to the air.
+ Special Ability 1: Increases the game speed by 11%, movement speed of Human units by 8% and attack range by 7%.
+ Special Ability 2: Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000.
+ Special Ability 4: Never gets disturbed by enemy's attacks. Never gets stunned. Never gets frozen.
+ Weaken Crystal (Human): Upon reviving as a Human, the enemy’s crystal HP on the stage battle is partly reduced. Reduced by 1% for every 5-star unit and 2% for every 6 star unit. Applied even when in Time Shop, and the unit’s maximum crystal HP cannot be reduced by more than 20%.
+ Might of Fire: Increases stats of all soldiers (Attack / Defense / HP) by 7 levels for every 5-star unit, 15 for every 6-star unit. Applies in Time Shop, but cannot exceed 150 levels. (However, [Might of Fire] is only applied in stage battles.)
# Trans Material 1
# Trans Material 2
# Trans Material 3
Signature EquipmentComing Soon™