Level | Skill | Power |
---|
25 | One's(Own) Tribe's Attack Power Increased | 50% |
50 | One's(Own) Tribe's HP Increased | 100% |
100 | One's(Own) Tribe's Critical Strike Damage Increased | 90% |
200 | One's(Own) Tribe's Moving Speed Increased | 3% |
300 | Own Attack Speed Increased | 10% |
500 | One's(Own) Tribe's Moving Speed Increased | 3% |
700 | One's(Own) Tribe's Attack Power Increased | 200% |
900 | All units' Attack Distance Increased | 1% |
1100 | One's(Own) Tribe's Critical Strike Rate Increased | 2% |
1200 | Own Attack Distance Increased | 2% |
1300 | One's(Own) Tribe's Attack Speed Increased | 2% |
1400 | One's(Own) Tribe's Attack Power Increased | 1.10a% |
1500 | One's(Own) Tribe's Attack Power Increased | 6.20a% |
1600 | One's(Own) Tribe's Critical Strike Damage Increased | 33.00a% |
1700 | One's(Own) Tribe's Attack Power Increased | 660.00a% |
1800 | One's(Own) Tribe's Critical Strike Damage Increased | 2.01b% |
1900 | One's(Own) Tribe's Attack Power Increased | 3.33b% |
2000 | One's(Own) Tribe's Critical Strike Damage Increased | 15.49b% |
Unit Stats
Attack Power : 66.0 (+6.6)
HP : 368.0 (+36.8)
Physical Defense : 5.0 (+0.5)
Magical Defense : 5.0 (+0.5)
Attack Speed : 60
Movement Speed : 1.16
Attack Range : 158
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Blows flame sword aura while dancing a sword that atttacks and knocks back up to 4 enemies.
+ Skill Attack: Dances and causes a flame whirlwind that damages enemies on land and blows them up to the air.
+ Special Ability 1: Increases the game speed by 11%, movement speed of Human units by 8% and attack range by 7%.
+ Special Ability 2: Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000.
+ Special Ability 4: Never gets disturbed by enemy's attacks. Never gets stunned. Never gets frozen.
+ Weaken Crystal (Human): Upon reviving as a Human, the enemy’s crystal HP on the stage battle is partly reduced. Reduced by 1% for every 5-star unit and 2% for every 6 star unit. Applied even when in Time Shop, and the unit’s maximum crystal HP cannot be reduced by more than 20%.
+ Might of Fire: Increases stats of all soldiers (Attack / Defense / HP) by 7 levels for every 5-star unit, 15 for every 6-star unit. Applies in Time Shop, but cannot exceed 150 levels. (However, [Might of Fire] is only applied in stage battles.)
# Trans Material 1
# Trans Material 2
# Trans Material 3
Signature Equipment
Coming Soon™