Extreme Big Foot


100One's(Own) Tribe's Attack Power Increased1.00a%
200One's(Own) Tribe's Critical Strike Damage Increased2.50a%
400One's(Own) Tribe's Attack Speed Increased3%
800One's(Own) Tribe's Attack Power Increased15.00a%
1200All units' Attack Distance Increased3%
1600One's(Own) Tribe's Attack Power Increased2.00b%
2000One's(Own) Tribe's Critical Strike Damage Increased100.00b%
3000 T1One's(Own) Tribe's Attack Power Increased4.00a%
4200 T2One's(Own) Tribe's HP Increased53.00a%
5400 T3One's(Own) Tribe's Critical Strike Damage Increased6.40a%
6600 T4One's(Own) Tribe's Defense Power Increased141.00a%

Unit Stats

Attack Power : 122.5 (+12.25)
HP : 1543.0 (+154.3)
Physical Defense : 30.2 (+3.02)
Magical Defense : 16.1 (+1.61)
Attack Speed : 60
Movement Speed : 1.13
Attack Range : 45
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150

Unit Attacks and Abilities

+ Normal Attack: Release a giant ice pillar to damage and knock back enemy.
+ Skill Attack: Stomp to blow enemies into the air, then release a giant ice pillar to damage and knock back enemies. Damaged enemies have their movement speed reduced.
+ Special Ability 1: Increases the game speed by 15%, movement speed of orc units by 12% and attack range by 11%.
+ Special Ability 2: Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000.
+ Special Ability 4: Instantly move to first attack target (dash).
+ Special Ability 5: Never gets disturbed by enemy's attacks. Never gets frozen. Never gets blown away.
+ Special Ability 6: Never be slowed down, when being attacked, immune to magical attacks on certain possibilities. If HP is less than 20%, only gets 10% of the damage.
+ Howl of the Frost Wolf : Increases base game speed by 20%. (Applied cumulatively, and not applied when in Time Shop.)

# Trans Material 1


# Trans Material 2


# Trans Material 3


# Trans Material 4


Signature Equipment

Coming Soon™