Level | Skill | Power |
---|
25 | One's(Own) Tribe's Attack Power Increased | 50% |
50 | One's(Own) Tribe's HP Increased | 100% |
100 | One's(Own) Tribe's Moving Speed Increased | 3% |
200 | One's(Own) Tribe's Critical Strike Damage Increased | 70% |
300 | One's(Own) Tribe's Moving Speed Increased | 3% |
500 | Own Attack Distance Increased | 2% |
700 | One's(Own) Tribe's HP Increased | 100% |
900 | All units' Attack Distance Increased | 1% |
1100 | One's(Own) Tribe's Critical Strike Rate Increased | 2% |
1200 | One's(Own) Tribe's Attack Speed Increased | 2% |
1300 | One's(Own) Tribe's Critical Strike Damage Increased | 600% |
1400 | One's(Own) Tribe's Attack Power Increased | 1.10a% |
1500 | Ranged units' Critical Strike Damage Increased | 2.00a% |
1600 | One's(Own) Tribe's Critical Strike Damage Increased | 30.00a% |
1700 | One's(Own) Tribe's Attack Power Increased | 600.00a% |
1800 | One's(Own) Tribe's Critical Strike Damage Increased | 1.43b% |
1900 | One's(Own) Tribe's Attack Power Increased | 1.95b% |
2000 | One's(Own) Tribe's Critical Strike Damage Increased | 9.36b% |
Unit Stats
Attack Power : 71.0 (+7.1)
HP : 406.0 (+40.6)
Physical Defense : 4.0 (+0.4)
Magical Defense : 6.0 (+0.6)
Attack Speed : 60
Movement Speed : 1.22
Attack Range : 153
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack : Throws multiple hammers that attack and stun enemies.
+ Skill Attack : A giant hammer drops from the sky, blowing away enemies and damaging them. Additionally, there is a certain chance a dead ally will be resurrected with 70% of its HP. (However, in Raid and Outland Battle, only heroes will be resurrected and not the soldiers brought by the heroes.)
+ Special Ability 1 : Increases basic game speed by 11%, increases the movement speed of human units by 7% and attack range of human units by 6%.
+ Special Ability 2 : Appears near the enemies at its first appearance, and casts buff to increase the its own movement speed and attack speed.
+ Special Ability 3 : Unaffected by attacks by terrain above stage 10,000.
+ Special Ability 4 : Detects cloaking units.
+ Special Ability 5 : Never gets disturbed by enemy's attacks. Never gets stunned. Never gets frozen.
+ Spirit Awakening 2 : Maximum level cap of all units are increased by 10. ( [Spirit Awakening2] is stackable, but the increased level cap cannot exceed +50). Can also be activated in the Time Shop. )
+ Offline Limit Break : Increase the maximum stage of offline march by 0.2% for every 5-star unit and 0.4% for every 6-star unit. (Offline Limit Break is applied even when the units are in Time Shop, but cannot exceed the maximum of 4%.)
# Trans Material 1
# Trans Material 2
# Trans Material 3
Signature Equipment
Coming Soon™