Level | Skill | Power |
---|
25 | One's(Own) Tribe's Attack Power Increased | 50% |
50 | One's(Own) Tribe's HP Increased | 100% |
100 | One's(Own) Tribe's Critical Strike Damage Increased | 90% |
200 | One's(Own) Tribe's Moving Speed Increased | 3% |
300 | Own Attack Speed Increased | 10% |
500 | One's(Own) Tribe's Moving Speed Increased | 3% |
700 | One's(Own) Tribe's Attack Power Increased | 200% |
900 | One's(Own) Tribe's Critical Strike Damage Increased | 200% |
1100 | All units' Attack Distance Increased | 1% |
1200 | One's(Own) Tribe's Critical Strike Rate Increased | 2% |
1300 | One's(Own) Tribe's Attack Speed Increased | 2% |
1400 | One's(Own) Tribe's Critical Strike Damage Increased | 1.00a% |
1500 | One's(Own) Tribe's Attack Power Increased | 6.00a% |
1600 | One's(Own) Tribe's Critical Strike Damage Increased | 30.00a% |
1700 | One's(Own) Tribe's Attack Power Increased | 600.00a% |
1800 | One's(Own) Tribe's Attack Power Increased | 1.35b% |
1900 | One's(Own) Tribe's Attack Power Increased | 2.49b% |
2000 | One's(Own) Tribe's Critical Strike Damage Increased | 11.15b% |
Unit Stats
Attack Power : 62.0 (+6.2)
HP : 426.0 (+42.6)
Physical Defense : 6.0 (+0.6)
Magical Defense : 4.0 (+0.4)
Attack Speed : 60
Movement Speed : 1.15
Attack Range : 45
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Hurls 7 consecutive punches, dealing damage to nearby enemies and paralyzing them.
+ Skill Attack: Throws a powerful punch, dealing damage to nearby enemies and stunning them.
+ Special Ability 1: Increases the game speed by 10%, movement speed of Elf units by 7% and attack range by 6%.
+ Special Ability 2: Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000.
+ Special Ability 4: Instantly move to first attack target (dash).
+ Special Ability 5: Cannot be interrupted by attacks and is immune to paralyze and knockback.
+ Innervate 3: Decreases cooldown of Guild Invasion skills by 1%. (Innervate 3 can be stacked, but cannot exceed 40%. Also applied when units are in Time Shop.)
+ Battle Cry(Elf): Increases the attack, defense, and HP of elf units in Guild Invasion. Increases the efficiency by 1% for every 5-star Champion and 2.5% for every 6-star Champion. Applies in time shop and effects can increase up to 30%.
# Trans Material 1
# Trans Material 2
# Trans Material 3
Signature Equipment
Coming Soon™