| Level | Skill | Power | 
|---|
| 25 | One's(Own) Tribe's HP Increased | 80% | 
| 50 | One's(Own) Tribe's Critical Strike Damage Increased | 90% | 
| 100 | One's(Own) Tribe's Moving Speed Increased | 3% | 
| 200 | One's(Own) Tribe's Attack Power Increased | 50% | 
| 300 | One's(Own) Tribe's Moving Speed Increased | 3% | 
| 500 | Own Critical Strike Rate Increased | 2% | 
| 700 | One's(Own) Tribe's Critical Strike Damage Increased | 100% | 
| 900 | One's(Own) Tribe's Attack Power Increased | 400% | 
| 1100 | One's(Own) Tribe's Critical Strike Rate Increased | 2% | 
| 1200 | All units' Attack Distance Increased | 1% | 
| 1300 | One's(Own) Tribe's Attack Power Increased | 800% | 
| 1400 | One's(Own) Tribe's Attack Speed Increased | 2% | 
| 1500 | One's(Own) Tribe's Critical Strike Damage Increased | 5.00a% | 
| 1600 | One's(Own) Tribe's Critical Strike Damage Increased | 30.00a% | 
| 1700 | One's(Own) Tribe's Attack Power Increased | 600.00a% | 
| 1800 | One's(Own) Tribe's Attack Power Increased | 1.35b% | 
| 1900 | One's(Own) Tribe's Attack Power Increased | 2.49b% | 
| 2000 | One's(Own) Tribe's Critical Strike Damage Increased | 11.15b% | 
              
                  
Unit Stats
Attack Power : 72.0 (+7.2)
HP : 464.0 (+46.4)
Physical Defense : 6.5 (+0.65)
Magical Defense : 3.0 (+0.3)
Attack Speed : 60
Movement Speed : 1.2
Attack Range : 45
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Knocks back enemies with a flurry of 8 consecutive attacks with his frozen axe.
+ Skill Attack: Spins his axe horizontally, attacking enemies with a whirlwind attack. The longer the axe spins, the higher the damage.
+ Special Ability 1: Increases basic game speed by 10%, increases the movement speed of orc units by 6% and attack range of orc units by 7%.
+ Special Ability 2: Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000.
+ Special Ability 4: Instantly move to first attack target (dash).
+ Special Ability 5: Cannot be paralyzed and is immune to freeze and knock back.
+ Innervate 3: Decreases cooldown of Guild Invasion skills by 1%. (Innervate 3 can be stacked, but cannot exceed 40%. Also applied when units are in Time Shop.)
+ Battle Cry(Orc): Increases the attack, defense, and HP of orc units in Guild Invasion. Increases the efficiency by 1% for every 5-star Barbarian and 2.5% for every 6-star Barbarian. Applies in time shop and effects can increase up to 30%.
+ Cold Resistance: Increases cold resistance by 100. (Effects stack and are applied even when in time shop, However cold resistance gained from [Barbarian] cannot exceed 2,000.)               
              
              # Trans Material 1
   # Trans Material 2
     # Trans Material 3
                   
                  
Signature Equipment
Coming Soon™