|100||One's(Own) Tribe's Critical Strike Damage Increased||500%|
|200||One's(Own) Tribe's Attack Power Increased||5.00a%|
|400||One's(Own) Tribe's Attack Speed Increased||3%|
|800||One's(Own) Tribe's Critical Strike Damage Increased||5.00a%|
|1200||All units' Attack Distance Increased||1%|
|1600||One's(Own) Tribe's Critical Strike Damage Increased||1.20b%|
|2000||One's(Own) Tribe's Attack Power Increased||260.00b%|
|3700 T1||One's(Own) Tribe's Critical Strike Damage Increased||4.10a%|
|5000 T2||One's(Own) Tribe's Defense Power Increased||61.00a%|
|6400 T3||Quest Gold Increased||2.98a%|
|7600 T4||One's(Own) Tribe's HP Increased||151.00a%|
Unit StatsAttack Power : 99.0 (+9.9)
HP : 781.0 (+78.1)
Physical Defense : 6.6 (+0.66)
Magical Defense : 10.7 (+1.07)
Attack Speed : 60
Movement Speed : 1.305
Attack Range : 180
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Repeated attack that has a chance to stun enemies.
+ Skill Attack: Launches multiple missiles that stun and damage surrounding units.
+ Special Ability 1: These are very heavy, made with solid steel. (Categorized as large units such as Golem and Big Foot. Large Units: Reduced impact from blow and knock-back attacks and short duration for freeze/ensnare.)
+ Special Ability2 : Increases the game speed by 15%, movement speed of Human units by 12% and attack speed by 11%.
+ Special Ability3 : Unaffected by attacks by terrain above stage 10,000.
+ Special Ability4 : Cannot be interrupted by attacks and is immune to stun and blow.
+ Inner Passion (Enhanced) : Stats of all soldiers (Attack / Defense / HP) due to Extreme Steam Punk increase by 20 levels. (Also applied when in Time Shop, but cannot exceed 200 levels. (However, [Inner Passion (Enhanced)] is only applied in stage battles.)
# Trans Material 1
# Trans Material 2
# Trans Material 3
# Trans Material 4
Signature EquipmentComing Soon™