Level | Skill | Power |
---|
100 | One's(Own) Tribe's Critical Strike Damage Increased | 500% |
200 | One's(Own) Tribe's Attack Power Increased | 5.00a% |
400 | One's(Own) Tribe's Attack Speed Increased | 3% |
800 | One's(Own) Tribe's Critical Strike Damage Increased | 5.00a% |
1200 | All units' Attack Distance Increased | 1% |
1600 | One's(Own) Tribe's Critical Strike Damage Increased | 1.20b% |
2000 | One's(Own) Tribe's Attack Power Increased | 260.00b% |
3700 T1 | One's(Own) Tribe's Critical Strike Damage Increased | 4.10a% |
5000 T2 | One's(Own) Tribe's Defense Power Increased | 61.00a% |
6400 T3 | Quest Gold Increased | 2.98a% |
7600 T4 | One's(Own) Tribe's HP Increased | 151.00a% |
Unit Stats
Attack Power : 99.0 (+9.9)
HP : 781.0 (+78.1)
Physical Defense : 6.6 (+0.66)
Magical Defense : 10.7 (+1.07)
Attack Speed : 60
Movement Speed : 1.305
Attack Range : 180
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Repeated attack that has a chance to stun enemies.
+ Skill Attack: Launches multiple missiles that stun and damage surrounding units.
+ Special Ability 1: These are very heavy, made with solid steel. (Categorized as large units such as Golem and Big Foot. Large Units: Reduced impact from blow and knock-back attacks and short duration for freeze/ensnare.)
+ Special Ability2 : Increases the game speed by 15%, movement speed of Human units by 12% and attack speed by 11%.
+ Special Ability3 : Unaffected by attacks by terrain above stage 10,000.
+ Special Ability4 : Cannot be interrupted by attacks and is immune to stun and blow.
+ Inner Passion (Enhanced) : Stats of all soldiers (Attack / Defense / HP) due to Extreme Steam Punk increase by 20 levels. (Also applied when in Time Shop, but cannot exceed 200 levels. (However, [Inner Passion (Enhanced)] is only applied in stage battles.)
# Trans Material 1
# Trans Material 2
# Trans Material 3
# Trans Material 4
Signature Equipment
Coming Soon™