|100||One's(Own) Tribe's Critical Strike Damage Increased||500%|
|200||One's(Own) Tribe's Attack Power Increased||5.00a%|
|400||One's(Own) Tribe's Moving Speed Increased||6%|
|800||One's(Own) Tribe's Critical Strike Damage Increased||5.00a%|
|1200||One's(Own) Tribe's Critical Strike Rate Increased||4%|
|1600||One's(Own) Tribe's Critical Strike Damage Increased||1.10b%|
|2000||One's(Own) Tribe's Attack Power Increased||240.00b%|
|3800 T1||Quest Gold Increased||1.35a%|
|5000 T2||One's(Own) Tribe's Attack Power Increased||6.10a%|
|6200 T3||One's(Own) Tribe's HP Increased||87.00a%|
|7400 T4||One's(Own) Tribe's Critical Strike Damage Increased||10.40a%|
Unit StatsAttack Power : 100.0 (+10.0)
HP : 442.0 (+44.2)
Physical Defense : 7.0 (+0.7)
Magical Defense : 11.0 (+1.1)
Attack Speed : 60
Movement Speed : 1.306
Attack Range : 145
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Throws a magic punch that attacks up to 4 enemies, and stuns them. (The damage decreases every bounce)
+ Skill Attack: Summons a lot of punches to attack the enemy units and stuns them.
+ Special Ability 1: Increases the game speed by 15%, movement speed of Human units by 12% and attack range by 11%.
+ Special Ability 2: Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000.
+ Special Ability 4: Never gets paralyzed. Never gets stunned. Never gets blown away.
+ Extreme Instructor(Human) : Increases stats of all Human Guild Units (Attack / Defense / HP) by 4%. (Also applied in Time Shop and can be applied repeatedly.)
# Trans Material 1
# Trans Material 2
# Trans Material 3
# Trans Material 4
Signature EquipmentComing Soon™