Level | Skill | Power |
---|
100 | One's(Own) Tribe's Attack Power Increased | 1.00a% |
200 | One's(Own) Tribe's Critical Strike Damage Increased | 2.50a% |
400 | One's(Own) Tribe's Critical Strike Rate Increased | 4% |
800 | One's(Own) Tribe's Attack Power Increased | 15.00a% |
1200 | All units' Attack Distance Increased | 3% |
1600 | One's(Own) Tribe's Attack Power Increased | 2.00b% |
2000 | One's(Own) Tribe's Critical Strike Damage Increased | 100.00b% |
3200 T1 | One's(Own) Tribe's Critical Strike Damage Increased | 3.60a% |
4400 T2 | One's(Own) Tribe's Defense Power Increased | 55.00a% |
5600 T3 | Decrease the unit upgrade cost | 6.10a% |
6800 T4 | One's(Own) Tribe's Attack Power Increased | 14.30a% |
Unit Stats
Attack Power : 125.0 (+12.5)
HP : 2021.0 (+202.1)
Physical Defense : 42.0 (+4.2)
Magical Defense : 22.4 (+2.24)
Attack Speed : 65
Movement Speed : 1.12
Attack Range : 150
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Summon 8 Green Spirits that attack the enemy.
+ Skill Attack: Borrow the energy of the World Tree to heal 10% of nearby allies' HP. Grant a random Magic Immune Shield or Physical Immune Shield by chance.
+ Special Ability 1: Increases the game speed by 15%, movement speed of Elf units by 12% and attack range by 11%.
+ Special Ability 2: Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000
+ Special Ability 4: Cannot be interrupted by attacks and is immune to stun and knock back.
+ Ent's Counterattack : When attacked with knock back, cast a shield which protects against 99% of the damage
+ Nature Resistance : Increases Nature resistance by 300. (Also applied in Time Shop and can be applied repeatedly.)
# Trans Material 1
# Trans Material 2
# Trans Material 3
# Trans Material 4
Signature Equipment
Coming Soon™