|100||One's(Own) Tribe's Critical Strike Damage Increased||500%|
|200||One's(Own) Tribe's Attack Power Increased||5.00a%|
|400||One's(Own) Tribe's Critical Strike Rate Increased||4%|
|800||One's(Own) Tribe's Critical Strike Damage Increased||5.00a%|
|1200||One's(Own) Tribe's Attack Speed Increased||3%|
|1600||One's(Own) Tribe's Critical Strike Damage Increased||1.00b%|
|2000||One's(Own) Tribe's Attack Power Increased||200.00b%|
|3000 T1||One's(Own) Tribe's Defense Power Increased||40.00a%|
|4200 T2||One's(Own) Tribe's Critical Strike Damage Increased||4.60a%|
|5400 T3||One's(Own) Tribe's Attack Power Increased||7.90a%|
|6600 T4||Decrease the unit upgrade cost||7.80a%|
Unit StatsAttack Power : 66.5 (+6.65)
HP : 735.0 (+73.5)
Physical Defense : 24.3 (+2.43)
Magical Defense : 12.1 (+1.21)
Attack Speed : 60
Movement Speed : 1.19
Attack Range : 159
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Fires multiple arrows that damage and knock the enemy back.
+ Skill Attack: Fires multiple arrows, creating a rain of arrows that damages and knocks back enemy.
+ Special Ability 1: Increases the game speed by 15%, movement speed of Elf units by 11% and attack range by 12%.
+ Special Ability 2: Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability 3: Unaffected by attacks by terrain above stage 10,000
+ Special Ability 4: Detects stealth(cloaked) units.
+ Special Ability 5: Never gets paralyzed. Never gets knocked back. Never gets stunned.
+ Blessing of Sylphid : Reduces Attack range decreasing defect in Outland Distortion by 7%. (Applied cumulatively, and not applied when in Time Shop.)
# Trans Material 1
# Trans Material 2
# Trans Material 3
# Trans Material 4
Signature EquipmentComing Soon™