Level | Skill | Power |
---|
100 | One's(Own) Tribe's Critical Strike Damage Increased | 500% |
200 | One's(Own) Tribe's Attack Power Increased | 5.00a% |
400 | One's(Own) Tribe's Critical Strike Rate Increased | 4% |
800 | One's(Own) Tribe's Critical Strike Damage Increased | 5.00a% |
1200 | One's(Own) Tribe's Attack Speed Increased | 3% |
1600 | One's(Own) Tribe's Critical Strike Damage Increased | 1.50b% |
2000 | One's(Own) Tribe's Attack Power Increased | 280.00b% |
4200 T2 | One's(Own) Tribe's Defense Power Increased | 53.00a% |
5100 T2 | One's(Own) Tribe's Critical Strike Damage Increased | 5.50a% |
6400 T3 | One's(Own) Tribe's Attack Power Increased | 8.90a% |
7700 T4 | Decrease the unit upgrade cost | 8.90a% |
Unit Stats
Attack Power : 81.0 (+8.1)
HP : 564.0 (+56.4)
Physical Defense : 15.0 (+1.5)
Magical Defense : 8.0 (+0.8)
Attack Speed : 60
Movement Speed : 1.3
Attack Range : 154
Critical Rate : 0.35%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack : Summon three small spirits of three different attribute to attack the enemy. (Squirrel : Slows enemy. Bird : Attack up to maximum 3 enemies, and stun them. Sheep : Push the enemy back)
+ Skill Attack : Summon a gigantic spirit, and push the enemies back (knock back), blow them into the air (blow), and stun them.
+ Special Ability1 : Increases the game speed by 15%, Elf&Human units get buff for Movement Speed by 7% and Attack Range by 6%.
+ Special Ability2 : Appears near the enemies at its first appearance, and casts a buff to increase its own movement speed and attack speed.
+ Special Ability3 : Unaffected by attacks by terrain above stage 10,000.
+ Special Ability4 : Never gets disturbed by enemy's attacks. Never gets stunned. Never gets knocked back.
+ Special Ability5 : Detects stealth(cloaked) units.
+ Dimensional Binding 4 (Elf and Human) : Increases the attack speed, movement speed, and critical damage of Elf and Human units in the Outland battle by 10%. (Dimensional Binding cannot exceed maximum 100% and it’s applied cumulatively even when in Time Shop.)
+ Tribe Fortification : Increases the Elf unit’s ability (attack power/defense power/HP) by 30 levels, and Human unit’s ability by 15 levels. (Tribe Fortification only applies to stages, and soldiers' stats cannot increase by more than +150 levels. However, it’s applied cumulatively even when in Time Shop.)
+ Nature Weakening : Increases Nature Weakening by 200. (Effects stack and are applied even when in time shop. However, the maximum value of Nature Weakening by Extreme Elementalist cannot exceed 2000.)
# Trans Material 1
# Trans Material 2
# Trans Material 3
# Trans Material 4
Signature Equipment
Coming Soon™